Had to pull the 1060 out weeks ago because it pushed my psu over the edge which is slowly dying now lol. I just noticed this game supports multi gpu (not the same as crossfire/bridged), i guess thats why i was getting like a extra 10 fps when using a 2060super + 1060. I think the problem is this game was not built for rtx, its a 23 year old game built on software rendering, the lighting was just kind of hacked together as a showcase.Īnything new, like control or metro, I can run at 1080p max settings at around 80 fps. If i can hit 40 with my 2060 super, i would expect you to be hitting 50 at least. But if i turn off dynamic resolution my fps goes to 10, only way to fix it at that point is to delete the install folder and reinstall from scratch. If i turn on dynamic resolution, i get 60 fps with no noticeable drop in quality. But there does seem to be a weird kind of bug. ![]() : When playing a 4k video in fullscreen mode on a 2560×1440 HDR monitor, the video extends beyond the edge of the screen.I get 40 fps with max settings on a 2060 super. : When the resolution is set to 2560×1440 144Hz, the performance state is stuck at maximum performance. To workaround, either launch the game in windowed mode directly or disable G-SYNC. : Performance drop occurs when using G-SYNC and switching from full-screen mode to windowed mode using the in-game settings. : Some Pascal-based notebooks w/ high refresh rate displays may randomly drop to 60Hz during gameplay. : Video playback stutters while scrolling down the YouTube page. : GPU power consumption may increase in idle mode on systems using certain higher-refresh-rate G-SYNC monitors. : Stuttering and lagging occur upon launching a game. : The game crashes when turbulence smoke is enabled. : The game may crash on GeForce RTX 30 series GPUs. īlue-screen crash (0x116) may occur upon resuming from sleep mode when three 4k monitors are connected. : The notebook displays corruption after waking from sleep. We put a RTX 2080Ti and GTX 1080Ti to the test. : With HDR enabled, black levels are incorrect, notably on LG OLED TVs. We put Quake II RTX to the test to see how the 22 year old game performs with a fresh coat of raytracing. : The system may freeze with the screen displaying as solid color. : Blue-screen crash (UNEXPECTED KERNEL MODE TRAP) may occur. ![]() : The FPS counter is activated and the overlay appears on Windows Mail and Calendar applications. Supports finalized Vulkan Ray Tracing extensionsĪdded Background Application Max Frame Rate control (Manage 3D Settings page)Īdded Color Accuracy Mode feature (Display > Adjust Desktop Color Settings page) See “Changes and Fixed Issues in Version 461.09” Now, any GPU with support for Vulkan Ray Tracing can experience Quake II RTX in all its path-traced glory.Īdded security updates for driver components See the NVIDIA Security Bulletin 5142 for details. The latest Game Ready Driver provides support for the Quake II RTX v1.4.0 update which enables support for the new Vulkan Ray Tracing extensions. We recommend the normal driver and not DCH. While the base core component files remain the same, the way DCH drivers are packaged differs from previous Legacy (Standard) drivers. For those that wonder, the DCH driver is a Microsoft DCH (Declarative Componentized Hardware supported apps) driver and refers to a new Windows 10 driver package preinstalled by OEMS implementing the Microsoft Universal Driver paradigm. High uses two bounces full resolution diffuse and specular. Medium uses single bounce full resolution diffuse and specular this is the default. Low uses single bounce half resolution diffuse only lighting. ![]() We have a discussion thread open on this driver here in our Nvidia driver discussion forums. Quake II RTX Recommended Settings As you can see NVIDIA indicates itself that global illumination is the most demanding setting. Only then will the fate of humanity be known. Experience realistic reflections, refraction, shadows, and global illumination while you fight your way through the hostile Strogg civilization in the first three levels of the original game. Prior to a new title launching, our driver team is working up until the last minute to ensure every performance tweak and bug fix is optimized for the best gameplay on day-1. Relive the classic Quake II, now with real-time ray tracing. (the actual Quake II RTX,with improved textures,particle effect ect. Quake 2 was an amazing game for its time, I really forgot how much fun it was. Game Ready Drivers provide the best possible gaming experience for all major new releases, including Virtual Reality games. i play this on my 1080ti and its actually pretty demanding. Beware, these new drivers do not work with 3Dmigoto dx11 fixes.
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